PhysicsWorld Class
Description:
A class for creating PhysicsWorld objects.
scaleFactor
Type: Field.
Description:
A factor used for converting physics engine meters value to pixel value. Default 100.0 is a good value since the physics engine can well simulate real life objects between 0.1 to 10 meters. Use value 100.0 we can simulate game objects between 10 to 1000 pixels that suite most games. You can change this value before any physics body creation.
Signature:
scaleFactor: number
__call
Type: Metamethod.
Description:
Creates a new "PhysicsWorld" object.
Signature:
metamethod __call: function(self: PhysicsWorldClass): PhysicsWorld
Returns:
Return Type | Description |
---|---|
PhysicsWorld | The new "PhysicsWorld" object. |